I can imagine that likely out there we'll still see someone
User Megaomgchen
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I can imagine that likely out there we'll still see someone

Megaomgchen, Anklesvar, Gujarat, India Published date: October 28, 2020

The same is applicable to collaborations such as the Final Fantasy XIV cooperation with Odin (which still exists as far as I know) where I don't understand how much Square Enix is involved that for Sega to be able to upgrade assets there. When it was only just Phantasy Star-related things (such as character outfits, cameos from different games, or other Sega-related possessions ) I could imagine this probably would have been achieved, or would be done. But from the worldwide version we don't have the presence of Cougar NX therefore that I do not exactly know if there are other complications regarding Sega's own properties which may also contribute not to upgrading everything they can within reason.

I can imagine that likely out there we'll still see someone wearing those old cooperation things even when they aren't rigged up to the same standards as new makeup at a similar manner and that there would have been outrage when it had been made unusable or obsolete. Collabs who have had their makeup removed nevertheless have their resources exist on the sport so those will likely still be accessible for jp players.

Only improvements we'll likely see is the new engine improving shadows, reflections, colors, particle effects and projecting them from the drapes. You may have a look how just applying better shadows and colours can improve old equipment by assessing ReShade screenshots. Collabs who have experienced their cosmetics removed still have their assets exist on the sport so those will probably still be available for jp players. Simply improvements we'll likely see is the new engine improving shadows, reflections, colors, particle effects and projecting them from the outfits. You may take a look how exactly implementing better shadows and colors can enhance old equipment by assessing ReShade screenshots.

SEA peep here. Not actually play PSO2SEA however I did play A LOT of matches in SEA release. Maintaining service by means of a localizer (distributor), but backslash of the distributor have the ability to alter the sport itself or stray afar from the original maintaining plan from mother company (in this case SEGA). Many games come and go just due to poor maintaining and being exploited. With Sream being something since quite some time (really steam gradually became a very important factor in about PSO2SEA launch, the growth of MOBA like Dota2 and LoL was a thing), many problems of localizer were turned out, including manipulating worth (PSO2, when enemy coped more dmg and suppose to be) to unjust monetization (several, including Garena in trapping RP speed in local monies, also for PSO2 was costume items and affix outfit). All of it are a kind of handling and maintening the game. Frankly, not much game remained over 5-7 years with such absence of honesty and non transparency of their localizers, and their plan then (at least in my country) was type of instant-ramen of buying permit, utilizing it in few years for fast buck then discarding it. There are a few poblishers/localizers did really excellent job, especially Mihoyo or even YoStar, but that is for cellular market and that's kind of afterwards with higher standard when players started caring about such and transparency.

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